In recent times, Sony’s upcoming console, PS5, has been a topic of great concern for many gaming enthusiasts. Whether you are a “fan-boy” or an analyst, every piece of information seems relevant for now. Official information is very scarce thus we strongly rely on developers’ view/reports for now. Today, the developers of the game “Martha Is Dead”, LKA Studio, have revealed some information regarding the Sony PS5 to the public.
Specifically, Luca Dalco, the head of LKA Studios, revealed in a recent issue of “Official British PlayStation Magazine” (April 2020) that the technical capabilities of PlayStation 5 can make their studios create amazing Visual effects, especially in horror games.
In the interview, he had nothing but praise for the powerful features of PlayStation 5. Specifically, he is happy with the image texture density feature.
The PS5’s specs are incredible, with additional graphics and support for systems that include ray tracing technology. Our studio has been working for four years, and “Martha is Dead” will strive to achieve photo-quality pictures. We are glad to see that the next generation of hardware systems can support our vision of bringing such a picture to players.
We have done a lot to use the highest resolution textures possible on PS4 and we are also very satisfied with it. However, PS5’s support for Texel texture density still makes us incredible, which means that at higher resolutions, the visual effects will also be fully refined.
Dalco also talked about PS5 solid-state drives, saying: “High-quality games are naturally larger, but we can guarantee faster load times.”