2% of the most popular iOS apps turned out to be malware


iOS 14 app store

In a lawsuit with Epic, Apple CEO Tim Cook said that without the strict checking of apps in the App Store, it would turn into “toxic chaos”. At the same time, a report published by the Washington Post; shows that of the 1000 most popular apps for iOS in the App Store; about two percent in one form or another deceived users, which sometimes cost them significant money.

For example, many applications maliciously notified smartphones infected with a virus, encouraging the purchase of unnecessary “healing” software. The list also includes some dating apps, QR code scanners, camera apps and software products; that misuse brands from well-known companies like Amazon and Samsung. One of the most “harmless” ways of deceiving users was fake reviews and ratings. According to the calculations of the publication, the damage to users amounted to about 48 million US dollars; including a commission of up to 30%, which Apple takes from developers.

2% of the most popular iOS apps turned out to be malware

Apple App Store

“Unfortunately, no one is perfect. But I think we show time after time that we do our job better than others. I think one of the real risks of opening iOS to download apps from third-party or third-party stores is that the problems will only multiply,” Apple spokesman Kyle Andeer said April 21 before the US Senate Judiciary Committee.

According to Apple, high standards are applied to applications to ensure that the App Store remains a safe and trusted place to download software; and the company will always take action against applications that could harm users.

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“We hold developers to high standards to keep the App Store a safe and trusted place for customers to download software; and we will always take action against apps that pose a harm to users;” Apple spokesperson Fred Sainz told the Post in a statement. “Apple leads the industry with practices that put the safety of our customers first; and we’ll continue learning, evolving our practices and investing the necessary resources to make sure customers are presented with the very best experience.”

It is also worth mentioning that recently, Apple said it blocked $ 1.5 billion in potentially fraudulent transactions last year alone; adding that it is tracking the attackers about a month after they hit the store. However, game developer Epic said in a recent lawsuit that the Cupertino company is using security as an excuse to charge customers a 30% fee for transferring funds.

Source/VIA :
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