A few days ago, ARM announced that its cumulative chip shipments exceed 200 billion. Obviously, it has grown into the second-largest CPU architecture designer and continues to expand its application areas. The latest CPU is the Cortex-X2, and the latest GPU is Mali-G710. A few days ago, at the Developer Summit, Ian Bratt, senior technical director of ARM’s machine learning business, exposed the next-generation GPU architecture. The company will officially release this GPU in 2022.
Although he did not reveal the name of this chip, he claims that the single-precision floating-point (FP32 ) computing power will be 4.7 times higher than the existing Mali-G76. The histogram above shows the comparison between Mali-G77/G78/G710. It is estimated that the 2022 GPU should have a computing power increase of about 30% over the G710. After all, the computing power increase of G710 compared to G78 is 35%. In fact, ARM itself also emphasized that the next iteration plans to bring a 30% increase in computing power to meet the high computing needs of artificial intelligence.
MediaTek partners with ARM and Tencent to bring ray tracing to mobile devices
Geraint North, Senior Director of Ecosystem and Engineering of Arm, said: “Future Mali GPUs will significantly improve the performance of ray tracing technology on mobile devices through hardware acceleration. Arm’s collaboration with MediaTek and Tencent Games in this area will make it easier for developers to explore the benefits of ray tracing to mobile games, ensuring that content with this technology can be ported to cross-platform devices across different ecosystems, further enhancing the gaming experience. ”
In addition, MediaTek said in a press release that it will continue to do graphics research and development; continually expanding on the core technologies of the MediaTek HyperEngine game engine to provide game rendering effects. The goal is to help game developers and device manufacturers offer realistic game graphics and take them to the next level.
Also, Dr. Youming Cao, Associate of MediaTek Computing and Artificial Intelligence Technology Group Business Unit; said: “The cooperation with Arm and Tencent Games enables us to introduce advanced graphics technologies; such as ray tracing into the Dimensity series of 5G mobile chips. With the help of MediaTek’s ray tracing SDK. The solution allows game developers to use new technologies to upgrade the immersive gaming experience. At present, tens of millions of smartphones around the world have used the Dimensity series of 5G mobile chips; and we will provide a wide range of users with more vivid and realistic visual effects.”